PROPS - Why We Need Them

Why The Props We Have Chosen Are Needed

In this post I will be writing about why we chose the props for the opening sequence.






In the planning I am in charge of the purchasing and planning of the props. I discussed with the group if the props that are chosen are good for the sequence and we finally agreed. 



Fake Gun

- This is to create tension and show that the game master is able to kill with no hesitation. 

- It also gives the game master a strong and powerful look showing that people should be frightened of him. 
- It is seen as when a gun is pictured it says something about the sequence and that it is a type of horror/action film.




Wine 

We chose to have wine as one of our scenes in the opening sequence is of the game master drinking wine whilst watching the captives. 

- This is also shows that the game master is superior to the others.
- It also shows that the game master makes money in what he is doing which is an illegal and horrible game. 




Fake Money 

- We need the fake money so we can show that this is a game and that people enjoy seeing these girls being captured and suffering. 

- This shows that the rest of the film is about these operations and how they make money in this horrific way. 




Chains 

This is for the captives who are three girls tied up in a line. 

- This will create a large amount of tension as it is showing to the audience that these innocent three girls are trapped and can't escape.
- This also shows that it is a sci-fi as this type of game wouldn't usually happen in the real world. 




Fake Blood 

We want to add fake blood on the girls to show they have been beaten and treated badly to create tension, and also to feel sorry for the girls. 

- The fake blood will also clarify the genre of the film and make the audience interested towards watching the full thing. 




Knife Weapon 

This is just to be seen in the opening sequence to show that not everything has to be used by the gun. 
- This largely shows the horror as knives are usually shown in them and it demonstrated that the game master has a sick illness for hurting people in a way that will put someone through suffering and agony. 





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